Article Sources
Cragg, A., Taylor, C., & Toombs, B. (2007). Video games: Research to improve understanding of what players enjoy about video games, and to explain their preferences for particular games. London: British Board of Film Classification. Retrieved from http://www.bbfc.co.uk
Donohue, S. E., Woldorff, M. G., & Mitroff, S. R. (2010). Video game players show more precise multisensory temporal processing abilities. Attention, Perception, & Psychophysics, 72(4), 1120-1129. doi:http://dx.doi.org/10.3758/APP.72.4.1120
Granic, I., Lobel, A., & Engels, R. C. M. E. (2014). The benefits of playing video games. American Psychologist, 69(1), 66-78. doi:http://dx.doi.org/10.1037/a0034857
Green, C., & Bavelier, D. Learning, Attentional Control, and Action Video Games. Current Biology, 22, R197–R206. Retrieved April 30, 2014, from http://www.sciencedirect.com/science/article/pii/S0960982212001303#
Greenberg, B. S., Sherry, J., Lachlan, K., Lucas, K., & Holmstrom, A. (2008). Orientations to video games among gender and age groups. Simulation & Gaming. Advance online publication. doi:10.1177/1046878108319930
Greitemeyer, T. (2013). Effects of playing video games on perceptions of one's humanity. The Journal of Social Psychology, 153(4), 499-514. doi:http://dx.doi.org/10.1080/00224545.2013.768593
Olson, C. K. (2010). Children's motivations for video game play in the context of normal development. Review of General Psychology, 14(2), 180-187. doi:http://dx.doi.org/10.1037/a0018984
Velez, J. A., & Ewoldsen, D. R. (2013). Helping behaviors during video game play. Journal of Media Psychology: Theories, Methods, and Applications, 25(4), 190-200. doi:http://dx.doi.org/10.1027/1864-1105/a000102
Veles, J., Mahood C., Ewoldsen, D., Moyer-Guse, E. (2012). Ingroup versus Outgroup conflict in the context of violent video game play: the effects of cooperation on increased helping and decreased aggression. Communication Research. 41(4) doi:http://dx.doi.org/10.1177/0093650212456202
Wouters, P., van Nimwegen, C., van Oostendorp, H., & van, d. S. (2013). A meta-analysis of the cognitive and motivational effects of serious games. Journal of Educational Psychology, 105(2), 249-265. doi:http://dx.doi.org/10.1037/a0031311
Donohue, S. E., Woldorff, M. G., & Mitroff, S. R. (2010). Video game players show more precise multisensory temporal processing abilities. Attention, Perception, & Psychophysics, 72(4), 1120-1129. doi:http://dx.doi.org/10.3758/APP.72.4.1120
Granic, I., Lobel, A., & Engels, R. C. M. E. (2014). The benefits of playing video games. American Psychologist, 69(1), 66-78. doi:http://dx.doi.org/10.1037/a0034857
Green, C., & Bavelier, D. Learning, Attentional Control, and Action Video Games. Current Biology, 22, R197–R206. Retrieved April 30, 2014, from http://www.sciencedirect.com/science/article/pii/S0960982212001303#
Greenberg, B. S., Sherry, J., Lachlan, K., Lucas, K., & Holmstrom, A. (2008). Orientations to video games among gender and age groups. Simulation & Gaming. Advance online publication. doi:10.1177/1046878108319930
Greitemeyer, T. (2013). Effects of playing video games on perceptions of one's humanity. The Journal of Social Psychology, 153(4), 499-514. doi:http://dx.doi.org/10.1080/00224545.2013.768593
Olson, C. K. (2010). Children's motivations for video game play in the context of normal development. Review of General Psychology, 14(2), 180-187. doi:http://dx.doi.org/10.1037/a0018984
Velez, J. A., & Ewoldsen, D. R. (2013). Helping behaviors during video game play. Journal of Media Psychology: Theories, Methods, and Applications, 25(4), 190-200. doi:http://dx.doi.org/10.1027/1864-1105/a000102
Veles, J., Mahood C., Ewoldsen, D., Moyer-Guse, E. (2012). Ingroup versus Outgroup conflict in the context of violent video game play: the effects of cooperation on increased helping and decreased aggression. Communication Research. 41(4) doi:http://dx.doi.org/10.1177/0093650212456202
Wouters, P., van Nimwegen, C., van Oostendorp, H., & van, d. S. (2013). A meta-analysis of the cognitive and motivational effects of serious games. Journal of Educational Psychology, 105(2), 249-265. doi:http://dx.doi.org/10.1037/a0031311